Platformer
Game Play Link
Game Description
I wanted to create a game with an end objective, that requires exploring a map and collecting tokens through a variety of interactions. The player seeks to escape through a locked door, collecting tokens by exploring, entering portals, and fighting monsters in order to access the trapped key and exit the level.
Game Image

Game On Mobile?
No
Game Course
Game Year
Game Genre
Game Tool
Game Challenges
It took the most effort to create portals, because the player has to exit the portal in a location close to-- but not identical to-- the matching portal in order to avoid re-entering the portal once more. It took a while to figure out appropriate distances and locations to allow for the best positioning of the player.
Game Unfinished Component
I wanted to make the game playable with WASD, and make the game reset upon player death.
Game Source Code Link
Game Citation
- Sprites and backgrounds designed by Kenney Vleugels (CC0)
- Initial code by Construct 3 tutorial “How to Make a Platformer Game”