Game: Platformer |
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Design (what I set out to do): When I first started out, I had no idea of what I wanted to do. First I thought I might do an RPG sort of game, but that idea fell through when I realized how hard that would be. I spent a while thinking about what I wanted to do. I wanted to create a game that I would enjoy playing, but wouldn’t be to difficult to program. So, I decided to start with the platformer tutorial that we had done, and go from there. I got a lot of the ideas for my project from the sprites provided in the sprite pack. In the end I decided to create a platformer with a few extra bits. As I said, I wanted to create a sort of platformer. You start out playing as a blue alien sort of creature that can walk, jump, duck, and stand/idle. There were coins-bronze, silver, and gold-each worth a certain amount of points, those points could later be used to buy upgrades at a store. The upgrades were, health (number of hearts) and speed increase. There was one key hidden in each level, which you needed to complete each level-each level had a different colored key and the lock at the end matched the color. At the end of each level there was a flag that you “tagged” in order to complete the level-same color as key and lock. There were also different enemies-each one took a different amount of jumps on it to kill it. Spikes and lava that kill/injure player. There are platforms with seven different area type(grass, rock, sand, snow, etc)-new on each level. There were rocks and vines and chains one may climb up. There are fences that can be broken by the player in order to continue in level. Character eventually gets the ability to change skins, each skin has a different advantage-never worked out what the advantages were. |
What Didn't Get Done: Didn’t finish level 2. Didn’t connect shop anywhere in game, didn’t do the spikes, lava, or fences. Want to make more levels. Didn’t make skins. |
Biggest Challenge: I had a tough time figuring out how to make the hearts work, in the end I used integers. But I never was able to fix the glitch in level 2 that made so you couldn’t get far in the level. |
What's Next: Finish the things I didn’t do, and make more levels. |