*1&" WMFC܂ %ElVT$m EMFEeU"   % % !+X L Rp@"Calibri(Q S(  TQ S(  gU ( \ dhU UX%7.@Calibr  ` {#T2U%{ U%\ dv% % %  TlXQ.U@@XL+X LXGame: ;-K.Rp@"Calibri(Q S(  TQ S(  gU ( | dhU UX%7.@CalibrUDT2U%{ U%| dv% % % TXRz.U@@RL+X LP TT{.U@@{L+X LP s NRp8@"CalibriHQ SH@,TQ SH@ gU@H dhU UX%7.@Calibr`U ` A ` vt2U%{ U% dv% % %  TpXKU@@L+X LXDisney{.Nid[TTXKU@@L+X LP -TX0 KU@@ L+X L`Storytime\CiFZC.c'% Ld-0 9-h !??% ( % % %  TT1 ^ .U@@1 L+X LP @." ! XL % % %  TT# P U@@# L XLP @." !-P ` % % %  TXPU@@XL-P `Design (what I set out to do)::.%,1E1- %. 11  111% % % TTPU@@L-P `P TTPU@@L-P `P TTP U@@L-P `P a6 ThX .U@@X/L-P `I wanted to make a roleplaying game where your B,0.00J+*., 1.0+*0++,I.B0- .*10  TlX. U@@X0L-P `choices throughout the game influenced the game '01'.#010+010/.++J.00./'.0/.+,I. ThX\ U@@X/L-P `path you continued on. I have played many role 0,0*1/'1/00.0100,*.0+*.0J,0) 1. TX ~U@@Xf3L-P `playing type games and have always love the plots. 0,*0+*0-+,I.$,000+*.,B,)$0*-0.01$ TX~ U@@X4L-P `Overall I wanted to follow Disneys plots while also =*. ,B,0.0110B9$0.)$00$B0.,#1 TXv^U@@XFL-P `tadding my own twist.,000+J*1B0B#TTw^U@@wFL-P `P @." ! P` % % %  T# P U@@# L P`xWhat Didn't Get Done: S1- :11 ;. :11.TT P U@@ L P`P TT P U@@ L P`P t7 % % % T # .U@@# #L P`I didn't get two of the stories don000+.B110.#1 .$01/T?.U@@L P`le. Because The .2.',0#.-/. Tx# .#U@@# 2L P`first one was so complicated I was able to finish  $1/.B+$#1&0J0',-0B,$,0.10$0 T# TU@@# 4L P`the other to. Once I realized this I focused on the 0.00. 1=0'. .,$-00$0'0$.0100- T# 9 ~U@@# f L P`hone main one.10.J,010.TT: g ~U@@: fL P`P ." '% Ld)L,O)L!??%  % Ld)L,O)L!??%  % Ld-L0O-L!??%  % Ld1L O1L!??%  % Ld L O L!??&" WMFC E%  % Ld L O L!??%  % Ld LO L!??%  % LdLOL!??%  % Ld)P,_)P!??%  % Ld P _ P!??%  % LdP_P!??% !-d s  % % %  TXd#U@@XL-d s tBiggest Challenge: 4,,.$ 11-.1,.TT$d7U@@$L-d s P TT8dnU@@8L-d s P g7 % % % TtXl BU@@X*1L-d s The biggest challenge I faced with the making of -0.0++.$'0,.0+.,&.0B00.J,*0+1 TtXB U@@X1L-d s the game was organization. I had to make sure to 0.+,I.B,$1 +,0$,1/0,00J+*.$0 .1 TxXs !U@@X 2L-d s focus of the story I wanted to come out. I had to 1'0$1/.$1*A,0.01&0J-100,01 T`X!, U@@Xy.L-d s have many different paths for each choice you 0,*.J,0)0. .00,0$1 .+'0'/1'.)10 TX U@@XL-d s |make. I had to make a tyJ,).0,01J,).,*T~  U@@L-d s |pe of road map to make 0-11,0J,01J,). 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