Game:      Disney Storytime

 

Design (what I set out to do):  

I wanted to make a roleplaying game where your choices throughout the game influenced the game path you continued on. I have played many role playing type games and have always love the plots. Overall I wanted to follow Disneys plots while also adding my own twist.

What Didn't Get Done:  

I didn't get two of the stories done. Because The first one was so complicated I was able to finish the other to. Once I realized this I focused on the one main one.

Biggest Challenge:  

The biggest challenge I faced with the making of the game was organization. I had to make sure to focus of the story I wanted to come out. I had to have many different paths for each choice you make. I had to make a type of road map to make sure section did not overlap.

What's Next:

I love the making of this game so I plan on finishing the other two stories. I also plan on making a way to click on the path I want to use instead of using the keyboard.