Game: The Clone Zone |
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Design (what I set out to do): We wanted to make a top-down puzzle type of game in which the player has to keep track of multiple characters or “clones”, and they would have to navigate these characters around and onto buttons to get to the next level. |
What Didn't Get Done: I don’t the game is as difficult as I wanted it to be and I would have wanted to add more levels that were more difficult. |
Biggest Challenge: Making it so that the player would only win the level if all the buttons were pressed at the same time. We ended up having to make the buttons into different sprites and making it so if one is not being pressed then the variable for buttons being pressed is set to zero. Also, the levels would skip sometimes so we had to fix our code for that part. |
What's Next: Next we could create a timer and maybe some ability to kill monsters. Also make levels that are harder to play, our levels right now are pretty easy. Also, make some keys you have to get and drop them in a box or something. |